Large Polygon Collider is a cross-platform 2D and 3D physics engine created for a fourth year Computer Science project by:
The sandbox was developed as a testing ground and as an interactive toy similar to Phun.
LPC is written in object-oriented C++ with extensive use of templates (to support 2D and 3D simulation with a minimum of code duplication).
Subversion repository: http://svn.draknek.org/torquetome/trunk/physics/
LPC has been used in the creation of these games: